Working on some new Bluesky tools and trying to learn more about the AT Protocol. Have been working on this following:
- Skyscraper, an iOS native app for Bluesky with focus on Liquid Glass UI. Launching hopefully in a ~week, and TestFlight available at https://testflight.apple.com/join/RRvk14ks
Then also working on a website/web tool that does the following:
- A keyword/term notification service that observes the Bluesky Jetstream for usages of the term and sends email alerts.
- Provides an HTML/JSON backup archive of any Bluesky account. Quick way to archive popular accounts, politicians, public figures, etc.
- Trending Hashtag lists, to see what is trending the last hour, day, week, and month.
Eh, I would disagree as there's nothing in it where you go "Oh wow, that's why they did it" in the context of Vision Pro or wearables.
It seems much more likely that the driver here was to produce a UI that was resource intensive and hard to replicate unless you control the processors that go into your devices as well as the entire graphics processing stack that sits above that as well. It seems created to flaunt the concept of "go ahead and try to copy this" to Google and Microsoft.
It does feel high pressure in the moment, but I wouldn't have two published technical books if not for the consistency and push of my editors and the publisher.
Another constraint of a technical book that I didn't see mentioned here was that time almost has to be very limited during the writing process. I worked on a couple mobile development/design books, and an iOS 18 programming and design guide is worthless after Apple announced Liquid Glass last summer. At 2+ years into the project and seemingly only 1/3rd complete, the publisher really needs to be sure the content will still be relevant after released.
Maybe I'm the only one, but does anyone else have an issue on macOS where Claude Code never updates itself automatically and you always have an error? I guess it's in times when I leave the CLI tool running and an update comes in overnight. But the alert seems to indicate it should update and fails.
Depends on your installation method. I have CC installed on macOS with `bun install` and it self-updates. But you could have different results with, oh, npm or yarn or homebrew or nix or probably asdfvm or maybe there’s a native .pkg I don’t know about or…you get the idea.
I have the same issue since for ever (and update by hand because of it). I always assumed it is because it gets confused by me using Volta for node/npm version management and Volta‘s shim masking where Claude Code is globally installed.
This will be interesting to see, because it's not the FIFA game everyone who sees this press release is probably thinking about. EA didn't renew the FIFA license, so the game everyone plays is EAFC now. This will be a new game, and curious to see the quality.
I don't want anything to do with EA nor FIFA. How's Konami's eFootball these days for couch play? I don't give a rats about pay-to-win online. Can I mod it with real player/team names and run it on Linux?
If you don't want anything to do with EA, Konami ain't much better. They actively sabotage their former employees job prospects.
> One employee from a staffing agency said that Konami "files complaints to gaming companies who take on its former employees," causing one game company to "warn its staff against hiring ex-Kon" - "ex-Kon" being a nickname for ex-Konami employees. "If you leave the company, you cannot rely on Konami's name to land a job," one former employee said.
I think the first EA fifa 97 was on sega mega drive 2 that I recall playing. It's amazing to see how far they came over the years but after 2014 I stopped caring about the all the new options as I was to old to learn all the new controls.
KONAMI's PES (Pro Evolution Soccer) - (or Winning Eleven as it was called originally), has always had better gameplay. What it suffered was lack of liseneces.
Now it is free and called eFootball... and obviously not that same, but PES has always been the favorite of fans gameplay wise.
No, it started ~4 years ago when FIFA hiked the license cost for EA, and 2 years ago EA had enough & didn't renew the license.[1] Since then, EA basically rebranded their series to "EA Sports FC" and dropped the FIFA branding altogether. This didn't change much as they kept/renewed the licenses for players, teams, stadiums, etc.[2]
That naming deal renewal was one of the most bungled deals in history. FIFA wanted $1bn to renew for four years and to make it nonexclusive, EA told them to get fucked, now FIFA gets $0 and their name isn't even on the game.
Primary goal with the project was to create a Bluesky client that I wanted to to use. While the standard Bluesky app is fine, I wanted something more reminiscent of Tweetie, Tweetbot, Twitteriffic, etc. Something that feels at home on the iPhone. With the transition to Liquid Glass, felt like a good time to practice and get to experience the new UI with a new project.
Still in what I call "alpha", but pretty feature rich. Support push notifications, lots of discovery/feed following features, search tools, moderation setting management, post translation, and much more.
If you use Bluesky and are an iOS user, there's still space on my TestFlight and would appreciate any feedback or comments!
It's the 4th most biodiverse national park, and a really incredible place. But also, Dem. Rep Pete Visclosky was probably more responsible than Pence for pushing through in an appropriations bill.
reply