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Something to note here is that just yesterday (January 6 2026) the FDA announced changes around regulation of wearable & AI enabled devices: https://www.statnews.com/2026/01/06/fda-pulls-back-oversight... (" FDA announces sweeping changes to oversight of wearables, AI-enabled devices The changes could allow unregulated generative artificial intelligence tools into clinical workflows")

I think it's only a matter of time before OpenAI starts doing hardware (phones, watches, vr)


There are some ways to FDM 3D-print transparent plastic, see https://www.printables.com/model/15310-how-to-print-glass as one example.

Another example is this one where the 3D print was done as a continuous printing (i.e. no slicer, or sorta like a vase mode print) to make the clear show a bit better: https://m.youtube.com/watch?v=2Sy50BrlDMo


Worth noting this Branden Flasch video from a year ago talking about how the charging speed on the 4680 pack tesla Model Y was uncompetitively slow and arguably shouldn't have been sold: https://youtu.be/eQeziVkRwSA


On a different tack, I feel like I went out of my way to use Firefox (and Firefox Focus) on iOS and was thankful they had them during a time where everything had to use the safari renderer. IIRC Firefox Focus even had an ad-block extension that worked on safari


Firefox / Focus (like all browsers on ios) actually uses the "Safari renderer" (WebKit) because Apple doesn't allow any other browser engine on ios.


Historically yes, but in some areas like the EU there have been some regulation changes in 2024 where theoretically there could be alternate browser engines on iOS but in practice it hasn't happened yet. See https://open-web-advocacy.org/blog/apples-browser-engine-ban...


The F-150 Lightning Pro trim is the closest thing to this, and aside from the first year generally has only sold to fleets.

Theres also the Chevy Silverado EV WT trim which is a similar base model trim, but with the huge heavy battery its paired with it's still an expensive truck.


Overpopulation is still a concern when considering biodiversity, groundwater loss, etc.

The latest UNEP report includes it - see page 37 from https://www.unep.org/resources/global-environment-outlook-7 -> https://wedocs.unep.org/rest/api/core/bitstreams/902187bf-ea...

"Among the major global environmental crises – climate change, biodiversity loss and land degradation, and pollution and waste – population growth is most evidently a key factor in biodiversity decline. This is largely due to increased demand for food production, which leads to agricultural expansion and land degradation (Cafaro, Hansson and Götmark 2022). As the population grows and consumption rises, fewer resources and less habitat are available for non-human species (Crist 2019). Overpopulation occurs when the total human population multiplied by per capita consumption surpasses the capacity of sustainable ecosystems and resources. Although the global human population continues to grow, per capita consumption is increasing at a faster rate. To the extent that people are disrupting natural habitats and degrading ecosystem services for future generations, despite regional heterogeneity, some research suggests that most of the world’s nations may be considered overpopulated (Lianos and Pseiridis 2016; Tucker 2019)"

Specifically going back to 70s overpopulation concerns, thing shifted with the Green Revolution / Norman Borlaug but it came at the cost of reducing groundwater supply and reducing agricultural diversity. See 'The Globalization of Wheat' and https://climatewaterproject.substack.com/p/groundwater-and-c...


Why cant an android phone with ethernet tethering to a router suffice?

I've done this using an android phone, usb-c hub w/ethernet nic, and and edgerouter lite before.

The biggest missing piece i see is the option for an external antenna.


I don't understand how that fixes the awful Sonos software.


Whoops, I replied to the wrong subcomment.


The antenna is often more important than the receiver


An elaboration on how complicated call handling can be with hearing aids (and how I wanted AirPods-like behavior): I assisted someone with purchasing hearing aids a year ago, and we first had a pair of Philips and returned them within a few months because they only worked with iPhone for supporting phone calls with the microphone on the hearing aids themselves, for Android it didnt work. Even the next generation Philips 9050 that supported Auracast didnt support this.

We ended up with Phonaks rebranded as Sennheisers. The audio quality during calls may not be as clear as a separate mic (what i believe you refer to as oticon), but from a user experience its nice to not have to fish out your phone to answer a call or wonder why you can hear the other person but they cant hear you.

Note that my complaint here is specific to Android support.


Seems a bit sad/ironic that it sounds like the solution in OP's case would be to switch to Android for that exact behavior that your side didn't want. (And that switching to iPhone would bring that "feature" in)

I personally use iPhone and I do prefer to leave phone in pocket for my phone call. But it does seems like a massive oversight to not make this configurable.


In addition to the other comments, its worth noting macOS started adding developer documentation around energy efficiency, quality of service prioritization, etc. (along with support within its OS) around 2015-2016 when the first fanless usb-c macbook came out: https://developer.apple.com/library/archive/documentation/Pe...

Think I'm arguing its both things where the OS itself can optimize things for battery life along with instilling awareness and API support for it so developers can consider it too.


On top of this, they started encouraging adoption of multithreading and polished up the APIs to make doing so easier even in the early days of OS X, since they were selling PPC G4/G5 towers with dual and eventually quad CPUs.

This meant that by the time they started pushing devs to pay attention to QoS and such, good Mac apps had already been thoroughly multithreaded for years, making it relatively easy to toss things onto lower priority queues.


> so developers can consider it too

Try writing Apple Watch software.

Everything is about battery life.


It's interesting how they still can't get into the same order of magnitude with Garmin then.


I suspect it’s because the processor is a lot heavier-duty.

Right now, it seems like overkill, but not sure what all the health and fitness stuff requires.


As an Apple Watch user for over 7 years, I find this focus on heavy app to be completely stupid. The "smart" part of the watch is mostly useless, I've learned to use it the least possible. It is just rarely worth it to fiddle with such a restricted interface when you have the phone nearby the vast majority of the time.

The health stuff is really the killer app and they should have pivoted to low power high efficiency use case a long time ago. It doesn't make sense to charge the watch everyday for the little utility it provides.


Related post: https://news.ycombinator.com/item?id=44453888 (55 comments, 4 months ago)

Also https://news.ycombinator.com/item?id=43961908 (206 comments, May 2025)


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