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Babylonian Multiplication in the shower (2016) (iquilezles.org)
75 points by plancien on Aug 28, 2020 | past | 15 comments
Band-Limiting Procedural Textures (iquilezles.org)
205 points by todsacerdoti on Aug 27, 2020 | past | 31 comments
Blog of Inigo Quilez, Creator of Shadertoy (iquilezles.org)
172 points by telekid on April 12, 2020 | past | 14 comments
Fourier Interpolation (iquilezles.org)
3 points by dsego on Oct 24, 2019 | past
Fractional Brownian Motion for Terrain Generation (iquilezles.org)
187 points by signa11 on Oct 7, 2019 | past | 28 comments
Fractional Brownian Motion for Terrain Generation (iquilezles.org)
3 points by based2 on Oct 6, 2019 | past | 1 comment
Fractal Brownian Motion: An Intro (iquilezles.org)
2 points by jashkenas on Oct 1, 2019 | past
Begining with Sse Coding (iquilezles.org)
2 points by ingve on Sept 4, 2019 | past
Rational rendering and floating bar (iquilezles.org)
76 points by andyonthewings on Jan 1, 2019 | past | 23 comments
Hacking a Generic Ray-Triangle Intersector (iquilezles.org)
3 points by peter_d_sherman on Nov 17, 2018 | past
20 Years of Evolution? (iquilezles.org)
2 points by peter_d_sherman on Nov 17, 2018 | past
Avoiding Trigonometry (in computer graphics) (iquilezles.org)
1 point by striking on Jan 8, 2018 | past
Modeling with distance functions (iquilezles.org)
2 points by dhotson on Sept 24, 2017 | past | 1 comment
Articles on fractals, computer graphics, mathematics, demoscene and more (iquilezles.org)
289 points by adamnemecek on Sept 7, 2017 | past | 17 comments
piLibsJS (iquilezles.org)
2 points by trueduke on June 28, 2017 | past
Making graphics in 4 kilobytes (2008) [pdf] (iquilezles.org)
128 points by Tomte on Nov 26, 2016 | past | 17 comments
piLibs JS (iquilezles.org)
1 point by Impossible on Nov 15, 2016 | past
Generating Fog (2010) (iquilezles.org)
3 points by trengrj on Oct 28, 2016 | past
Function 2009 [pdf] (iquilezles.org)
3 points by indatawetrust on June 7, 2016 | past
Making graphics in 4 kilobytes (2008) [pdf] (iquilezles.org)
3 points by Tomte on May 19, 2016 | past
Fast stereo rendering (iquilezles.org)
53 points by ndesaulniers on May 9, 2016 | past | 7 comments
Tutorials, papers and code for computer graphics, fractals and demoscene (iquilezles.org)
4 points by adamnemecek on April 8, 2016 | past
Making graphics in 4 kilobytes (2008) [pdf] (iquilezles.org)
3 points by Tomte on Jan 30, 2016 | past
Wavelet Image Compression (iquilezles.org)
3 points by userbinator on Oct 17, 2015 | past | 3 comments
[dupe] Rendering Worlds with Two Triangles with raytracing on the GPU in 4096 bytes [pdf] (iquilezles.org)
60 points by bemmu on May 13, 2015 | past | 8 comments
Articles by Iñigo Quílez (iquilezles.org)
3 points by wtracy on Sept 10, 2014 | past
Rendering Worlds with Two Triangles on the GPU [pdf] (iquilezles.org)
109 points by muyyatin on July 22, 2014 | past | 25 comments
Tutorials for fractals, CG, mathematics, demoscene... (iquilezles.org)
2 points by trueduke on Sept 1, 2013 | past
Real pixel coding (2011) (iquilezles.org)
188 points by dshankar on March 5, 2013 | past | 79 comments
Simple Pathtracing (iquilezles.org)
2 points by carefulpony on Oct 7, 2012 | past

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