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I'd argue this to be a pretty dated take on Valve's strategy, personally. Gabe stated it was a hedge over 10 years ago, in response to the risk of Windows 8 moving to mandatory Microsoft Store:

> https://www.forbes.com/sites/erikkain/2012/07/26/windows-8-i...

Obviously none of that came to pass, we are two more Windows releases on and much has changed since. It is serendipitous the tech built is so great for delivering a portable experience - I think Valve's actions and words demonstrate it to be far more committed to the Deck than prior efforts, I don't see this as hedging bets. And why wouldn't they? At this stage they appear to have a hit product on their hands.

In 2022, Microsoft and Valve have strategic partnerships too, which certainly wasn't the case in 2012:

> https://www.theverge.com/2019/5/30/18645250/microsoft-xbox-g...

> https://www.theverge.com/2022/2/26/22952086/valve-microsoft-...

> https://www.theverge.com/2021/6/25/22550103/microsoft-new-wi...



Yes, I should have been clearer. I meant that their Linux investment started out as a hedge, but over time they were able to pivot it to something else.

I'm not sure what the impetus was for the Steam Deck. I could see it as a hedge against anticipated future, dwindling laptop sales. I could also see it as an attempt to expand into the same space that the Switch occupies. After all, with the exodus of Sony from portable gaming, Nintendo's only competition is cell phones.


The impetus is it’s an obvious vehicle to sell more games via Steam? I don’t think it is any more complex than this.

AMD finally delivered a chip that can make the dream of desktop-ish performance in a handheld work. That simply wasn’t all that possible until very recently.


It depends on who is buying the Steam Deck. If it's people who don't already have a PC, then sure, Valve is broadening their market. But if it's people who already have a gaming PC, then it probably won't lead to a lot of additional software sales.




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