"PS3 does sRGB conversion before alpha-blending, so the blending is done in gamma space, which is not quite right."
https://tomforsyth1000.github.io/blog.wiki.html
"PS3 does sRGB conversion before alpha-blending, so the blending is done in gamma space, which is not quite right."
https://tomforsyth1000.github.io/blog.wiki.html