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I always come back to runescape every couple years and the things i do in game speaks volumes to my mindset.

Back when i first started playing I never really did much of anything really... explored around, tried quests and never thought of looking up a guide, talked to alot of people standing in the bank, played alot of minigames etc. etc.

Years go by and I come back and i was hooked on efficiency. What wierd methods were there for getting insane xp per hour like sitting in lunar island, cannoning the trolls, while woodcutting the trees and high alching the logs.

skip to my early 20's when i first started programming for my day job and i would come home and write runescape bots for all sorts of stuff. One of my favorites that i wrote would have around 20 bots with gmauls sit in multi-wildy and hive mind spec poor souls who walked by.

I haven't touched RS in years, but funnily enough last weekend I found out the OS buddy and the runescape Wiki post grand exchange data. Was spending some time learning rust and decided to build a grand exchange analysis tool that looked across a number of factors (Volume, stability, beta) to determine the best items to flip.

Don't really want to post it on github cause it'd probably fuck with the economy but if anyones interested, hit me up at rhoades.lorenzo@gmail.com



Idk if this will break the economy, the WoW auction house survived auctioneer being available as early as vanilla.


What sorta gp/hr are you making while flipping with your tool?


You can usually make around 8-10% a flip but doesn't scale very well past around 750M. Also, i never wrote an actual bot to make the trades.


You could put it as a SaaS API or behind a paywall as a web app - you genuinely could get paying users and wouldn’t have to break the economy while you do it!


No idea how many people are paying for it, but there is https://www.ge-tracker.com/ for $2/month. I did the free trial a while back, but it was more fun to write a similar app that just uses data from the OSRS Wiki API (https://oldschool.runescape.wiki/w/RuneScape:Real-time_Price...).




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