You need money saved (for yourself and for contractors), and publishers wont be interested in you until you are well into development (unless you have previous experience releasing something). So you're on your own until you can catch the attention of a publisher, assuming you want to work with one.
I didnt start receiving publishing offers until 13 months after I started development (and notably, when I started adding serious art to the game).
I didnt start receiving publishing offers until 13 months after I started development (and notably, when I started adding serious art to the game).