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> What do you think 'tensor-based learning' or 'training data' would do for graph layout?

I didn't and don't have a comment on that.

That's what I replied to and the question I asked.

If you want to group nodes by some context, why not just do it? This doesn't seem complicated to me. I don't know why there would need to be 'tensor based learning' 'machine learning' or even some one else's algorithm.

which I think is what is really required for interactive graphs.

Why would this be required for 'interactive graphs' and what does that mean? If you don't know of any graph that does this and you think it's required, do you have some definition of 'interactive graphs' that has never been done?



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