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But they make making WASM implementations harder to make.


That's how the core has to be, like Vulkan, making the core harder allows for more control, a better foundation. Then we load up those core libraries with easy APIs that are super powerful and can do what was never thought possible.

Same for WebGPU.

So I think WASM is doing this exactly the right way as long as it stays powerful and flexible at the core.


People said this about GC but then I implemented a WASM interpreter with GC support and it wasn't very hard to do. This FX proposal would introduce... 6 more instructions I think? Not bad. Especially compared to something like the SIMD extension which feels like it's adding a million instructions.


If you are talking about things like the garbage collection, yes, but this proposal is trivial to implement.


Useful things are hard to make.




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