The reducer takes objects representing mutations and applies the appropriate changes to the state.
It's called a reducer because it operates like a reduce/fold operation, in that if you take a given state and an ordered list of mutations, you'll end up with a new state out the other side, much like 'let newState = list.reduce(reducer, initialState)' would in JS.
The reducer model is how Elm's state management works, and Redux's, and is what allow replaying of subsequent changes against a previous state to get to a current state (which enables, amongst other things, some the features of those systems' respective dev tools).
- page storage
- reducers
- replaying mutations
- acks
you're unclear on?