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The issue with that approach is that the state of the art for iOS dev is about 15 years behind the state of the art for Android dev. The amount of simple things that are incredibly painful for iOS devs to do is astounding. Some of that is because xcode is horrific, some of it is that the ecosystem is starved by disinvestment from Apple.

I've talked with colleagues in several companies and the story is always the same: the iOS repository is a patchwork of horrible patterns that shatters when you update to the latest iOS target.

At my current employer it takes 4 iOS devs longer to implement things than it takes 1.5 Android devs (0.5 because the other .5 is spent being Team Lead and architecting, planning, endless meetings etc).

When I talked with the KMP team at Google they were mentioning that their most enthusiastic user base at Google was iOS developers, begging to be saved from their tooling nightmares.

I'm sure some defensive devs will show up here but I've been at 5 different places over my decade at work and every single one of them has had endless struggles hiring iOS devs, maintaining iOS projects etc.



Exact opposite experience :)


You like xcode and think iOS state of the art is ahead of android?




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