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Well, this economic downturn might have something to do with the games industry continuing to push out products that nobody wanted (or were no good in the first place) at absolutely lavish budgets. It didn't seemingly come out of nowhere.

Cue Concorde.

If you spend half a billion, to make a game that's five multiplayer maps, fail to do any market research, to find out that the part of your audience that isn't indifferent to your game actively hates it, playing the role of innocent victim subject to the whims of evil studio execs, is somewhat unproductive.



There are movie flops, yet also there is an actors union. Workers are allowed to be paid even if management makes bad decisions. The company can go bankrupt, doesn't mean workers shouldn't get paid.


Are being wages owed here? If so, the company either can't pay them, and should be considered bankrupt, or is unlawfully holding them back, in which case they should be sued.

But is this actually the case here?


The parent was implying a common argument that a union will drive a company out of business. I'm saying, if there are poor decisions that drive a company out of business, then employees should still be paid. It doesn't make sense that employees should prop up the company by taking a pay cut.


Aren't less movies now being made in hollywood? Seems


I'm in an area where Netflix and other production companies are building massive studios.

When they're up and running, workers will still be unionized under the same SAG-AFTRA as workers in Hollywood are.


I wasn't aware that id software made Concorde.


They did not, but since the parent comment alluded to there being financial trouble, I was just pointing out one of the most egregious examples of mismanagement in recent memory.

Unfortunately, the AAA industry is not in a good spot right now, I remember there being an article that there was not a single AAA game at some point in the Steam Best Sellers list.

id and Bethesda isn't doing quite so badly, but their most recent games have been meh.




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